Missile Command: Recharged

Missile Command: Recharged

By Atari

  • Category: Games
  • Release Date: 2020-03-25
  • Current Version: 62
  • Adult Rating: 4+
  • File Size: 88.92 MB
  • Developer: Atari
  • Compatibility: Android, iOS 11.0
Score: 3.85789
3.85789
From 190 Ratings

Description

Missile Command: Recharged is a re-imagining of the beloved classic with fast-paced, arcade action where players must defend their bases by blasting an endless barrage of missiles hailing from the sky. Launch counter-missiles to protect your base and target powerups to gain an edge at critical moments. Missile Command: Recharged will appeal to those that fondly remember playing the original or its many iterations, and a whole new generation of mobile gamers that are looking for fast-paced, pick-up-and play, arcade goodness. Powered Up: Don’t just target missiles – take aim at all-new powerups to survive longer with defensive measures, silo repair, or a screen-clearing special blast. Upgraded: New powerup system takes points earned and allows them to be used to upgrade all aspects of gameplay to get an edge and achieve the highest scores. Shoot for the Clouds: Compete in global online leaderboards and aim to claim bragging rights as the top missile commander. Achievements: Better yourself with each game played and work towards besting the toughest challenges! Get Augmented: Use the new augmented reality feature to project your gameplay to a virtual arcade cabinet and take your missile destruction to new heights!

Screenshots

Reviews

  • Nice rendition of Missile Command BUT…

    5
    By Gillian.0001
    I love the updated control system for missile command. It’s hard to time the missiles from three different sources. I like the game “Cosmic Cannonade” better because the missiles come from a single source so it’s much more satisfying timing that missile to hit the target.
  • Additional Upgrades Needed

    4
    By mdollarbill
    Please add some additional upgrades or new weapons to use points for. I love this game but want something to keep working towards.
  • Missile command

    4
    By Demented Bull
    Love this game but once you get so hi in standings the game takes cheap shots and flies through shots like they aren’t there. Come on now.
  • Pure gaming

    5
    By Ruse.ltd
    Excellent translation touch screen. Art and music is on point. Satisfying. Unique. This is a classy mobile game. And would be just as classy in an arcade. So glad there aren’t obnoxious purchases to make, screens to waste my time, and other non-skill-based garbage to dilute the things I want in a game: me playing it.
  • Glitch

    4
    By richfromtn
    Found a glitch. Suddenly the program stayed in the slo-mo mode after hitting the “T”. It was like shooting fish in a barrel. Stayed that way for maybe 30 minutes while I ran up the score, then it reverted to normal speed. It’s a guess that those super high scores are from hackers. Yeah, the programmers need to fix or get rid of the “R” that usually ends the game.
  • Nicely packaged classic

    5
    By blueh
    Don’t forget to keep it updated Atari!
  • Boring

    1
    By godasmywitness
    After20 minutes only lets you up to level 6 upgrades. This is a money grab... living off a legend game.. deleted it. The in game upgrades lame you get a ton of fast and slow upgrades but hardly mega or time stop and when you do no misses are incoming so it’s useless
  • Great Game…but with a tweak could be a must play.

    4
    By johyongil
    Awesome game with great replay ability but is just shy of a absolute must have on your phone. Oh and let me get this out of the way: For those that don’t understand, the R or Rapid power up is for Rapid Rebuild. If one of your middle silos was destroyed, it rebuilds but usually takes a bit of time. The Rapid power up shortens this time frame at the cost of fire rate (how fast you can shoot). 1. Please give us the ability to scale the upgrades we want and how much of it. As I’ve played more and more I feel like I’m getting better but I have no idea if it’s because it’s a product of my own skill or if it’s because I’ve maxed out the upgrades. I think if could tweak it myself to my own wants, that would add a lot of replayability. 2. Please add an “arcade mode” (not to be confused with the AR arcades cabinet) where we start with default power and no upgrades and through the course of playing a play through various upgrades appear (not unlike how powerups appear) that can increase our stats for that play through. Almost like an infinite mode. I think if these two tweaks were made, this would make Missile Command an absolute gem. But as it stands now, it only deserves a 4 star review because it’s definitely fun but replayability is limited due to one mode of play and inability to tweak experience.
  • Nostalgia

    4
    By XEverybodyx
    Atari needs to bring back more of the classics. To the guy that didn’t figure out the R power up - it is rapid fire - you have to hold your finger down to use it. One change I would make is perhaps getting a score multiplier if you hit more than one incoming projectiles with one shot. Or perhaps have a score multiplier that resets if you miss.
  • Dave Theurer's Classic Arcade Game

    4
    By Kernel Panic '76
    I've been playing Missile Command in it's various incarnations since 1980, and it remains in my top 10 list of the greatest games of all time. The mobile version is actually quite playable, thanks to the phone's ubiquitous touch screen. The original used analog trackball control, which hasn't been very accurately reproduced in most other ports over the years. This version solves that problem and creates an addictive twitch mobile experience. I like it. I think Mr. Theurer would be pleased with the developer's homage to his classic arcade game. Great port.

keyboard_arrow_up