When you wake up, you realize you've been trapped in a building in the dark. Let's escape from here by tapping a suspicious point on the screen.
1 ending.
Screenshots
Reviews
Good
4
By NoneNick-name
Update it please
No good
1
By MommyandScooter
No good
Awesome, relaxing, mind blowing.
5
By InLoveWithMyMochi
Just wow. This was nice.
So fun
5
By superhertz
Captivating and so well made. Lots of different puzzles! Different from other escape games! Love it!
Great little game
5
By DannyRube
Not too difficult. Couple sneaky hidden things to find in order to finish the game. Not all clues go in order, which can be tough to organize your thoughts. Camera was basically worthless, would prefer a notepad.
Loved it!
5
By Lou in Louisville
Very challenging and fun. I definitely recommend this escape game by Hozumi!!!
Very challenging
5
By MegaDonald
Not too difficult to make you wanna rage quit
Challenging for sure
5
By Brandonxo
Loved!!!!!!!
Clever!
5
By ally555
Intelligent game with clever puzzles. There are a couple of actions that aren't very intuitive. But still doable without a WT
A fab 5⭐️ game
Hoz’s most perfectly designed mobile game
5
By Calilew
All the puzzles in this game are logical and can be solved by reason and deduction, no huge lateral leaps in logic such as in many other hozdesign titles. I appreciate this. Games should be challenging, relying on critical thinking and infallible logic in the solutions, not guesswork based on incomplete clues.
Of course we don’t want answers handled to us; needing to do the mental footwork is what makes an escape game satisfying. Elevator provides that satisfaction, there is no need to brute force solutions because—in the “Aha!” moment that comes after a good deal of clue gathering and a fair measure of thinking it through—all the answers make perfect sense.
=Warning: Possible Spoiler Below=
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Perhaps the camera is a bit unnecessary: by the time you obtain the camera, you’ve probably been taking notes elsewhere. The one reason you’d need the camera after obtaining it can be as easily written down or memorized the same as all the other puzzle clues/solutions you’ve gathered. So this leads to disappointment as the camera is under-utilized, so that it’s almost a red herring in how unnecessary it is. (Unless I missed something and managed to escape regardless). Anyhow, the point is, the camera should’ve been obtained in the very beginning. This “flaw” isn’t enough to take off a star but it is detractor from an otherwise excellent game.